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Author Topic: DOTA 2 vs. HoN vs. LoL vs. Blizzard DOTA  (Read 41968 times)

Offline Zero

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DOTA 2 vs. HoN vs. LoL vs. Blizzard DOTA
« on: November 27, 2010, 07:13:53 AM »
Will the launch of DOTA 2 affect the existing MOBA games? Discuss!

Offline Rav

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Re: DOTA 2 vs. HoN vs. LoL
« Reply #1 on: November 27, 2010, 08:43:36 AM »
HoN will take a hit. LoL will be less affected imo since it's a slightly different concept.

I'm a huge HoN fanboi and even I plan to move to DotA 2 when it's released - I guess I'm a bigger Valve fanboi :D And I suspect a lot of other people will move to DotA 2 for the simple fact that it's by Valve - quality, updates, humor, dedication assured.

Offline Land[of]Death^

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Re: DOTA 2 vs. HoN vs. LoL
« Reply #2 on: November 27, 2010, 11:17:15 AM »
I hope 5v5 fight scenes in DotA 2 is not just a huge mess of effects where you have no idea of what's happening like HoN.
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Offline Zero

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Re: DOTA 2 vs. HoN vs. LoL
« Reply #3 on: November 27, 2010, 04:38:08 PM »
To be honest, I cant picture a 'better' version of DotA that looks any different from HoN.

I hope 5v5 fight scenes in DotA 2 is not just a huge mess of effects where you have no idea of what's happening like HoN.
I hope heroes are easier to find than in DotA. I still cant pick out some heroes inside a sea of creeps.

Offline mumble

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Re: DOTA 2 vs. HoN vs. LoL
« Reply #4 on: November 27, 2010, 10:32:59 PM »
I hope 5v5 fight scenes in DotA 2 is not just a huge mess of effects where you have no idea of what's happening like HoN.

Did you read the FAQ thing? They specifically addressed this.

To be honest, I cant picture a 'better' version of DotA that looks any different from HoN.

I hope 5v5 fight scenes in DotA 2 is not just a huge mess of effects where you have no idea of what's happening like HoN.
I hope heroes are easier to find than in DotA. I still cant pick out some heroes inside a sea of creeps.

QFT, and QFT.


Offline b2K

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Re: DOTA 2 vs. HoN vs. LoL
« Reply #5 on: November 28, 2010, 07:08:20 PM »
What ever said and done I hope they incorporate the ability to modify the spell/attack keys without any third party software.
Heard HoN allowed it not sure about LoL though.

Anyways never played HoN but I have seen screenies and vidz and I gotta say that its a HQ version WC dota whereas LoL is totally different but fun coz of the crazy character creativeness.
Hope Valve's DotA can take a lesson or two from these other clones.
Also hope that Valve will make it less expensive than HoN and very much more creative than LoL.

just my two cents  :)

PS - Rav bigger smileys like the ones on GLK, cant see these :P

"After GODLIKEonly comes CHUCKLIKE with an amount of 100 kills in a row."

Offline mumble

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Re: DOTA 2 vs. HoN vs. LoL
« Reply #6 on: November 28, 2010, 07:51:32 PM »
HoN has the shortcut keys for spells set to Q,W,E,R by default for all heroes, rather than the utter mess in DotA And IIRC they are completely customizable.

As for HoN being a simple graphical update of DotA, I have to say I disagree. IMO, one thingthat makes HoN totally worth the upgrade over WC3 DotA is the improved netcode. After playing HoN, DotA is simply unplayable to me. DotA on LAN feels extremely laggy compared to HoN @200-250 ping on an European server over my craptastic 512 kbps connection.

EDIT: Modify the topic name to accommodate Blizzard DotA please.


Offline Land[of]Death^

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Re: DOTA 2 vs. HoN vs. LoL
« Reply #7 on: November 28, 2010, 09:56:46 PM »
HoN has the shortcut keys for spells set to Q,W,E,R by default for all heroes, rather than the utter mess in DotA And IIRC they are completely customizable.

There are tons of ways to change the shortcut keys in DotA :S All which are extremely simple. Mine, for example, are set to 'Z', 'X', 'C'.
So you really cant call that a problem.

And how does DotA on LAN feel 'extremely laggy'?

PS - Rav bigger smileys like the ones on GLK, cant see these :P

AFAIK those are the default ones of a Forum and one has to upload their own custom choices. I guess Rav will change them whenever he can.
« Last Edit: November 28, 2010, 10:03:27 PM by Land[of]Death^ »
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Offline mumble

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Re: DOTA 2 vs. HoN vs. LoL
« Reply #8 on: November 28, 2010, 10:24:33 PM »
Everything in HoN is completely customizable. Item hotkeys, spell hotkeys, unit selection, etc (you can even bind to mouse buttons). I really don't know about those in DotA because I haven't played in a while, so I apologize for my mistake. Some of my DotA addict friends don't use those AFAIK so I dunno if many dota people use them.

As for the laggy comment, it's not real lag. It's just that the Warcraft engine is so much less responsive (or it may be poor netcode, who knows?) that it feels like lag compared to HoN. Adjusting to the new engine in HoN was seamless. Last hitting etc was easy to pick up (I don't think I did last hit as well as I did in HoN during the GCHL time period as I did in DotA after a few years of playing). However, reverting back to DotA has been near impossible for me.

Again, I'm not trying to bash DotA here. I love DotA. IMO you can't love HoN and hate DotA because HoN owes its very existence to DotA. You do however have to recognize that DotA is on a half decade plus old engine which has some very obvious shortcomings.


Offline Land[of]Death^

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Re: DOTA 2 vs. HoN vs. LoL
« Reply #9 on: November 28, 2010, 10:50:59 PM »
It's the same now in DotA. 'Warkeys', 'DotaKeys' are but a few examples of easy-to-use software to customize hotkeys. You can even create your own script without any other software. (I don't know exactly how to do the latter though, I took someone elses)

I would say around 70% of DotA players ATM use them. 20% hasn'still heard about them. And 10% are too dumb to operate them.
If you go to cafes or even SLCG '10 for that matter. All set up with 'WarKeys' which you can customize for your personal preference.

The main advantage I think is having the abilty to blink or use ww (Lothars) by just pressing space. (My customized choice)

I think I know what you mean. Though I haven't felt that much of a difference. I don't think I really noticed anything until you mentioned it. Maybe a slight difference.
I can't really talk about reverting back to DotA after HoN, cause I only played it for about 6 days during their free-to-play week (Cheap, i know i am :P )

Ah, we know you're not.  :) Just a friendly discussion talking about pros and cons ;D

I like some of the new effects in HoN. Except for this one thing, I dunno whether you noticed, when they make 'denying a creep' as big a deal as Destroying the Throne/Tree.
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Offline b2K

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Re: DOTA 2 vs. HoN vs. LoL vs. Blizzard DOTA
« Reply #10 on: November 29, 2010, 12:17:30 PM »
As for HoN being a simple graphical update of DotA, I have to say I disagree. IMO, one thingthat makes HoN totally worth the upgrade over WC3 DotA is the improved netcode. After playing HoN, DotA is simply unplayable to me. DotA on LAN feels extremely laggy compared to HoN @200-250 ping on an European server over my craptastic 512 kbps connection.
oops didn't know about that.


It's the same now in DotA. 'Warkeys', 'DotaKeys' are but a few examples of easy-to-use software to customize hotkeys. You can even create your own script without any other software. (I don't know exactly how to do the latter though, I took someone elses)
Yea true, but you know how third party software is who knows what kind of keylogger or something might come in it :S

I heard there was a reconnection tool in development or have they already released it?


Another noob question about HoN :D  have you got to unlock any new characters or already available characters or items etc. for that matter?
Also another valuable improvement  would be to make LAN play possible HoN and LoL lacks it right?

"After GODLIKEonly comes CHUCKLIKE with an amount of 100 kills in a row."

Offline Land[of]Death^

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Re: DOTA 2 vs. HoN vs. LoL vs. Blizzard DOTA
« Reply #11 on: November 29, 2010, 01:33:53 PM »
Yea true, but you know how third party software is who knows what kind of keylogger or something might come in it :S

Ok, let me ask you a question. Why do you trust Garena? What if it's some weird client which does nothing but put viruses into your PC?
It's because it's well known right? And how did it become well known? From people trying it out, figuring that there's nothing wrong with it, and telling their friends.

Thats how all software works, advertising right? And if something is not good, people aren't gonna go tell their friends, "Ohh, you should try this!! IT is THE worsttt!!"

I'm not sure whether this is relevant :P

You're talking about a reconnection tool for the current DotA? No such thing AFAIK.

You don't have to unlock anything. Doesn't Only Single player games have stuff to unlock in? 'Cause in multiplayer it wouldn't really be fair would it if, lets say, I just started HoN and the only thing I could buy was a boot, and you have been playing for sometime and have already unlocked a divine Rapier or whatever ;D lol

As for the LAN play in HoN and LoL, I have absolutely no knowledge in that matter :)
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Offline Zero

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Re: DOTA 2 vs. HoN vs. LoL vs. Blizzard DOTA
« Reply #12 on: November 29, 2010, 02:01:45 PM »
Another noob question about HoN :D  have you got to unlock any new characters or already available characters or items etc. for that matter?
Also another valuable improvement  would be to make LAN play possible HoN and LoL lacks it right?

HoN is so much more than a simple graphics overhaul. Simply put it's DotA + (almost) all the improvements that the community wanted but the WC3 engine couldn't do + a little bit extra, finished off in nice graphics.

HoN is in every way similar to DotA in gameplay concept, so it's the same as DotA, you get the full experience from day 1. No LAN sadly :(

Offline b2K

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Re: DOTA 2 vs. HoN vs. LoL vs. Blizzard DOTA
« Reply #13 on: November 30, 2010, 03:53:16 PM »
Ok, let me ask you a question. Why do you trust Garena? What if it's some weird client which does nothing but put viruses into your PC?
It's because it's well known right? And how did it become well known? From people trying it out, figuring that there's nothing wrong with it, and telling their friends.
But then again too many apps spoil the you know what eh? nvm about taht :)

Unlock as in you have to unlock new characters by leveling up not in-game but like the Garena level thingy. So the more you play more fun you are gonna have since more stuff are coming your way.
 LoL had this correct me if I'm wrong pls.

"After GODLIKEonly comes CHUCKLIKE with an amount of 100 kills in a row."

Offline Land[of]Death^

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Re: DOTA 2 vs. HoN vs. LoL vs. Blizzard DOTA
« Reply #14 on: November 30, 2010, 05:13:22 PM »
No such thing. Wouldn't be fair too as nowadays about 50% (or more) unfortunately exp hacks :S

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